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Puppy Quest 1989
A side-scrolling adventure about a very small dog with a very long way home.

A browser platformer that runs on a raw 960×540 canvas with no engine and no build step. You play Biscuit, collecting bones across five trails against a timer, trying to get home before dinner.
- Rendered on a plain 2D canvas — no game engine, no framework.
- Five named trails; the first is The backyard.
- Bones to collect, and a clock that does not wait for you.
- Touch controls are first-class, not bolted on for mobile.
- Started
- 2026
- Written in
- JavaScript
- Last push