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Puppy Quest 1989

A side-scrolling adventure about a very small dog with a very long way home.

Puppy Quest gameplay: a pixel-art corgi runs across a grassy ledge past a signpost reading HOME, under pale aqua sky and sage hills.
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A browser platformer that runs on a raw 960×540 canvas with no engine and no build step. You play Biscuit, collecting bones across five trails against a timer, trying to get home before dinner.

  • Rendered on a plain 2D canvas — no game engine, no framework.
  • Five named trails; the first is The backyard.
  • Bones to collect, and a clock that does not wait for you.
  • Touch controls are first-class, not bolted on for mobile.
Started
2026
Written in
JavaScript
Last push

Building something adjacent? Say so.

me@yoni.dev
GitHub
jonbiro
Based in
Los Angeles

Jonathan Biro2026